Solves Re #1707. This change adds possiblitiy to cut dnd using projection. As shown here, it is mainly useless possibility, but the work was done mainly to validate grid intersections in case of different projections. This came to satisfactory conclusion, though the algorithm to identify bounding boxes for different types of projections is still dodgy.
Solves Re #1707. This change adds possiblitiy to cut dnd using projection. As shown here, it is mainly useless possibility, but the work was done mainly to validate grid intersections in case of different projections. This came to satisfactory conclusion, though the algorithm to identify bounding boxes for different types of projections is still dodgy.