Closed russelltg closed 7 years ago
Both ends are affected, if you look at your example, the line that comes out of the multiply node has a clipped bottom too. I ran into this too when I tried to reimplement connection drawing to use Catmull Rom splines instead of cubic Beziers, it looked like ConnectionGeometry::boundingRect sometimes gave back a slightly smaller rect than necessary. I've never got around fixing this, and eventually dropped the whole spline swapping thing.
Good point, never noticed that!
Should be fixed now.
It seems when connections are ascending (like the car is going up a hill in a side-scroller) the top of the right side of the connection line starts to get cut off: