Closed DZTZ closed 2 months ago
Hi @DZTZ
This is probably not a bug in KawaiiPhysics but a problem with your project implementation. Please see the following thread. https://forums.unrealengine.com/t/animation-on-dedicated-server-socket-location/116547/5 https://forums.unrealengine.com/t/does-animmontage-play-on-a-dedicated-server-for-the-purpose-of-collisions/284561/3
If it doesn't work, please provide detailed steps for me to reproduce the problem. If you don't have them, I probably can't fix your problem.
Thanks!
不具合の説明 - Describe the bug Packed and unable to run in multiplayer games
再現手順 - To Reproduce It works fine in the editor, once packaged it becomes invalid in dedicated server mode, i.e. it works fine in single player, but is invalid in multiplayer
期待される動作 - Expected behavior It should work the same in multiplayer as it did for me in the editor
** 再現環境 - Environment Engine version : 4.27 Plugin version : 1.11.1 BP Only? Use C++?: C++ for the project, but the development logic uses blueprints to write
スクリーンショット または動画 - Screenshots or Movies