Closed pasunna closed 1 year ago
The bone still swing pass the limit when character move fast if there are kinds of fake physic lock like vertical/horizontal x/y/z only I think it will easier to adjust some move that don't need or out of the plan thank you
Hi, your ticket is not issue. let' move to https://github.com/pafuhana1213/KawaiiPhysics/discussions/67 for Discussion.
thanks!
The bone still swing pass the limit when character move fast if there are kinds of fake physic lock like vertical/horizontal x/y/z only I think it will easier to adjust some move that don't need or out of the plan thank you