pafuhana1213 / KawaiiPhysics

KawaiiPhysics : Simple fake Physics for UnrealEngine4 & 5
MIT License
1.92k stars 287 forks source link

Updated for 5.1 Adding static/const where appropriate and bringing up to standard. Tidying up. #63

Closed Vaei closed 1 year ago

Vaei commented 2 years ago

Also fixed struct initialization warnings

pafuhana1213 commented 1 year ago

Hi guys! Thanks to you , I were able to support UE5.1! https://github.com/pafuhana1213/KawaiiPhysics/commit/454f3de311438645e4f0af4e591f7a70fb1cc3c9

This update fixed some error and improve class design.

Updated for 5.1

Some classes moved to another module from UE5.1, so I added module name to build.cs FAnimNodeEditMode was added Module API from UE5, so I used it as is in the UE5 version. However, in UE4 there is no API, so I continue to use the FAnimNodeEditMode clone KawaiiPhysicsEditModeBase. This class will be deleted at the same time when UE4 support is omitted Fixed some warnings

And, I added Refactoring (I left everything to Rider) https://github.com/pafuhana1213/KawaiiPhysics/commit/57b3a15740f3d73b02581b6040a7b9753f13b7d2

Thanks!