This update fixed some error and improve class design.
Updated for 5.1
Some classes moved to another module from UE5.1, so I added module name to build.cs
FAnimNodeEditMode was added Module API from UE5, so I used it as is in the UE5 version. However, in UE4 there is no API, so I continue to use the FAnimNodeEditMode clone KawaiiPhysicsEditModeBase. This class will be deleted at the same time when UE4 support is omitted
Hi guys! Thanks to you , I were able to support UE5.1! https://github.com/pafuhana1213/KawaiiPhysics/commit/454f3de311438645e4f0af4e591f7a70fb1cc3c9
This update fixed some error and improve class design.
Updated for 5.1
Thanks!