Open 0zuzu opened 4 months ago
I have a PR to address this: https://github.com/pagefaultgames/pokerogue/pull/694
I have a PR to address this: #694
This bug is mainly centered around summoning abilities being ignored when reloading a session. It's not just about battle tags not being saved in a session. But together with your PR it should solve most if not all problems with loading a session.
Link to Discord's bug report (Intrepid Sword not activating as usual after refresh/reload) https://discord.com/channels/1125469663833370665/1237884920156655678
Using overrides and starting on a certain wave makes that wave valid for this bug.
Happens on waves that end in 6 now after the endless update as part of August's beta merge
-Reloading after reloading on a wave that ends in 1 or 6 will also not apply the ability.
Psychic Surge https://github.com/pagefaultgames/pokerogue/issues/2643
https://github.com/pagefaultgames/pokerogue/issues/1843 (Convo about this, in that case it might've been this one and a combination of #3482 )
https://github.com/pagefaultgames/pokerogue/issues/2313 (Delta Stream not activating on refresh and second slot) Pokemon in the 2nd Slot don't properly set their ability on reload independently of the wave)
When reloading a session (battle), the game only activates summoning abilities like Drought, Intimidate, etc if they meet one of these 3 criteria:
This logic doesn't include all scenarios where summoning abilities should trigger, like going from a single to a double battle or changing biomes in endless where it can happen on nearly any floor.
It's also built on a flaw: When reloading a session, all Pokemon on the field are sent out, including the ones who were supposed to already be there.
To fix this issue, I propose storing the current allied Pokemons on the field when saving a session. Then, when loading it, only activate summoning abilities of the Pokemon who weren't on the field when the session was saved.
This, together with #694 should fix most if not all bugs pertaining to reloading sessions.
Drought and Psychic surge are both activated when switching biomes in endless:
After reloading the fight neither activate: