Open hightowernl opened 1 month ago
Got confused by my own video that started at the end of a turn...
When the turn ended my Toxic Orb activated and I took damage. The PSN didn't heal with my Lum berry because Lum berry activates before the Toxic Orb activates in this game (bug)
I took damage on the 2nd turn, then heal the PSN, got PSN again and took damage from it.
Current priority is: Use Lum Berry (if holding one) Activate Orb Take PSN/BRN damage
Priority should be: Activate Orb Use Lum Berry (if holding one) Take BRN/PSN damage (if there is a BRN/PSN)
The issue here is of a bit higher elevation since Tox/Flame orb are supposed to be activated last after any Status cure from abilities and status damage step. Presumable also before item cure step but this cant be tested in official scenario
https://bulbapedia.bulbagarden.net/wiki/Flame_Orb https://bulbapedia.bulbagarden.net/wiki/Toxic_Orb "The Toxic Orb activates after the Pokémon would take damage from poison, so it does not take poison damage the turn it is poisoned by the Toxic Orb."
Priority to replicate it would be Use Lum Berry (if holding one) Take BRN/PSN damage (if there is a BRN/PSN) Activate Orb
Describe the bug
With a Toxic/Burn Orb + Lum Berry on your Pokemon you will take damage, end the turn and take damage again, heal the status with a Lum Berry, only to activate the condition again and take another hit of burn/psn. So 3x damage instead of 0. To Reproduce
Expected behavior
Expected to only take damage after the turn ends IF there is no Lum Berry. Screenshots / Videos
https://github.com/pagefaultgames/pokerogue/assets/57909502/62401630-bfc6-43e0-8549-cdded259844b Device
PC
Additional context