Fixed-damage moves, such as Super Fang and Night Shade, can score critical hits. It appears that this bug is purely visual and does not cause the moves to deal extra damage.
Reproduction
To reproduce this bug easily, use overrides to give Farfetch'd a leek, a scope lens, and some fixed-damage moves.
Describe the bug
(First reported at https://discord.com/channels/1125469663833370665/1125894949020381285/1289739808125751307)
Fixed-damage moves, such as Super Fang and Night Shade, can score critical hits. It appears that this bug is purely visual and does not cause the moves to deal extra damage.
Reproduction
To reproduce this bug easily, use overrides to give Farfetch'd a leek, a scope lens, and some fixed-damage moves.
Expected behavior
According to https://bulbapedia.bulbagarden.net/wiki/Category:Moves_that_deal_direct_damage, fixed-damage moves should not be able to score critical hits.
Screenshots / Videos
https://github.com/user-attachments/assets/edfa3eb1-2e2f-41f1-b6b4-59295ec0b3ed
Session export file
No response
User data export file
No response
Additional context
No response