pairofdocs / Unity-D2R-Scene-Editor

Use unity to edit position, rotation and scale of D2R models in a level preset
GNU Affero General Public License v3.0
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Interesting stuff! #1

Open deegeeooh opened 2 years ago

deegeeooh commented 2 years ago

Hey man,

That is some interesting d2r stuff you are working on! Havent had much time to fool around lately but a little D2R playing around, the modding potential seems legit though, right? Wonder about content creation though, I see some ambitious mods popping up.

I've been busy with IRL stuff, but got my feet wet with some interesting unity 2D beginnings stuff and now learning C# OO fundamentals for both business and back to unity, ultimately.

Your unity d2r editor certainly peeked my interest though while I'm slowly putting some time in unity again, gonna check that out, great stuff indeed!

cheers!

deegeeooh

pairofdocs commented 2 years ago

Hey @deegeeooh

There is some potential with D2R Modding, lots of people have been posting mods on nexusmods https://www.nexusmods.com/diablo2resurrected/mods/

But there is a big downside, code edits are more risky in D2R than in LoD. Blizz sent out cease and desists to the early code editors during D2R's alpha

I saw you had made some repos on your github! I'm excited to see other people's code and projects

deegeeooh commented 2 years ago

@pairofdocs that's so unfortunate, shortsighted and so "new" blizz style I'm afraid...

Yeah, I tried some emerging mods, and I'm really curious to see what BrotherLaz can comeup with amongst others.

Yeah, I've been working hard learning C# atm, just had a presentation today for my class, with the console app I'm building. Started with Unity somewhere halfway this year, now focusing getting the C# basis, both for professionally and, ultimately, to make (and publish someday) that cool game of course ! Quite the double edged sword!

When starting Unity, you are automatically shoehorned into OO development, where I am now learning the basics off.. It's very interesting to go back to Unity and actually understand what the hell I was doing :D My hands-on programming experience dates back to MS Professional Basic so I have to work hard to adopt OO thinking. Making huge progression though! (it's all about time and focus right?)

But the C#/dot.net rabbit hole is deep and wide, contemplating my next steps now that my course comes to an end.

I've totally fallen in love with VS in the mean time. Working with Unity and C# in that IDE is just a blast, especially now that I've discovered more debugging tools. As a gamer, I feel like playing late game factorio, the dopamine level of the monitor, analyze, improve an optimize loop is comparable.

you can check out the C# repo, the unity stuff isn't public atm, latest proto I made is here, https://sharemygame.com/@deegeeooh/star-invaders , (runs better native though, Ill shoot you an invite to have a look-see)

Cheers!

pairofdocs commented 2 years ago

Nice game! I like that music style Brings back the arcade feels

deegeeooh commented 2 years ago

@pairofdocs Thanks! Humble beginnings :) Can't wait to revisit and devote more time to Unity, still busy wrapping around my head around more C# essentials, I'm sure it will benefit me greatly. Yeah the music is fantastic, I browsed for alternatives as well, as this was used by the course, but it's just fitting perfectly. Arcades..aah the memories :D (Luckily we again have some again here in NL)