Closed Quackdoc closed 1 year ago
forgot to upload this
MINGW debug backtrace file d3d12-mingw.txt
Roger, I just didn't know if it was appropriate to send it there too. for future reference is it safe to assume any mesa issue that are to do with mesa itself and not say the build, be cross reported or just reported upstream?
For future reference is it safe to assume any mesa issue that are to do with mesa itself and not say the build, be cross reported or just reported upstream?
Reporting only upstream is enough most times. because reporting here is only relevant if there is a build time workaround. It's a good idea to try MSVC build too.
Zink on AMD has been broken since Mesa 22.1.0. https://github.com/pal1000/mesa-dist-win/issues/95
GLonD3D12 now works with olive so ill close this, zink still crashes but ill follow #95 for that
Trying to use GLonD3D12 to get around some AMD opengl driver bugs. sadly both zink and D3D12 drivers are neither working. This is the back trace while using GLonD3D12.
I did manager to get a BT from zink once or twice, but gdb on windows often kinds of poops itself when using zink and gets very slow and unusable.
LLVMpipe works fine
upstream issue: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7451