managed to get it in game and it's playable, everything looks great but terrain and things like building textures look messed up.
thay are solid colours or with stretched lines of solid colours. (still have the colours of the actual textures but they are just stretched)
i used the sin 1998 cmd example file and added
@set GALLIUM_DRIVER=d3d12
@set MESA_GL_VERSION_OVERRIDE=1.1 (also tried other gl versions not sure if it makes any difference ?)
@set MESA_EXTENSION_MAX_YEAR=2002
tried zink but it crashes the game on launching.
using windows 11 x64 latest build (non insider)
amd 6600 xt 8gb
i see light gaming mentioned, will that always be the case? is this project just for applications / rendering ?
managed to get it in game and it's playable, everything looks great but terrain and things like building textures look messed up. thay are solid colours or with stretched lines of solid colours. (still have the colours of the actual textures but they are just stretched)
i used the sin 1998 cmd example file and added
@set GALLIUM_DRIVER=d3d12 @set MESA_GL_VERSION_OVERRIDE=1.1 (also tried other gl versions not sure if it makes any difference ?) @set MESA_EXTENSION_MAX_YEAR=2002
tried zink but it crashes the game on launching.
using windows 11 x64 latest build (non insider) amd 6600 xt 8gb
i see light gaming mentioned, will that always be the case? is this project just for applications / rendering ?