Open Optiligence opened 11 months ago
Try setting GALLIUM_DRIVER=llvmpipe
and GALLIUM_DRIVER=d3d12
respectively. This should rule out which driver is crashing. GALLIUM_DRIVER=d3d12
cannot work on Server 2012 R2 and even 2016 may be too old.
both don’t work https://ci.appveyor.com/project/knossos/knossos/builds/47820989
MinGW build is busted bad at runtime and who knows when it will be fixed.
For followers, when I attempt to use mingw build with minecraft I get
java.lang.UnsatisfiedLinkError: Failed to locate library: opengl32.dll
at org.lwjgl.system.Library.loadNative(Library.java:346)
at org.lwjgl.system.Library.loadNative(Library.java:236)
at org.lwjgl.system.Library.loadNative(Library.java:217)
at org.lwjgl.system.Library.loadNative(Library.java:431)
at org.lwjgl.system.Library.loadNative(Library.java:402)
at org.lwjgl.opengl.GL.create(GL.java:107)
at org.lwjgl.opengl.GL.<clinit>(GL.java:85)
at com.mojang.blaze3d.platform.GLX._initGlfw(SourceFile:64)
at com.mojang.blaze3d.systems.RenderSystem.initBackendSystem(SourceFile:848)
at evi.<init>(SourceFile:512)
at net.minecraft.client.main.Main.main(SourceFile:223)
When I use it with https://www.winteracter.com/demo.htm it says "The code execution cannot proceed because zlib.dll was not found. Reinstalling the program may fix this problem." and same for libzstd.dll, though copying those in didn't seem to fix it entirely somehow? Should I report this upstream? Unfortunately for msvc builds I get #164 so workaround for now is to use older release (at least 20.1.8 here works https://fdossena.com/?p=mesa/index.frag , though oddly the "text" demo doesn't seem to work with it for some reason, but the rest does so I'm happy ). Cheers!
Server 2012 R2: 0xc000007b Server 2019: 0xc0000135 Server 2016 apparently exhibits both
23.1.4 and 23.1.5 don’t work as well
also here https://ci.appveyor.com/project/knossos/knossos/builds/47779695