pal1000 / mesa-dist-win

Pre-built Mesa3D drivers for Windows
MIT License
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Shader debug info dump #181

Closed Arcnor closed 3 months ago

Arcnor commented 3 months ago

Hi,

Is there any way to dump shader PDBs (when using a D3D12 backend) or similar (when using a Vulkan backend) somewhere to disk? I've tried with MESA_SHADER_CACHE_DIR/MESA_SHADER_DUMP_PATH/MESA_SHADER_CAPTURE_PATH but none of those dump any conversion info, only the original GLSL.

pal1000 commented 3 months ago

Ask upstream for help.

Arcnor commented 3 months ago

Ok, thanks