Open Pavankunchala opened 1 year ago
Same here! It would be a great addition for this demo! Congratulations for the amazing work by the way!
Hi!
I have been trying to extract an OBJ file with marching cubes from your Voxel NeRF implementation.
My initial idea was to make your code work similar to the Stable-DreamFusion's mesh extraction implemented here: https://github.com/ashawkey/stable-dreamfusion/blob/53d4cef2055234e242d0b9b247c6f41bee7bbf46/nerf/renderer.py#L148L328
I like the utilization of xatlas here since the generated UV becomes very easily editable.
However, I got confused at one point: Here at line 170, https://github.com/ashawkey/stable-dreamfusion/blob/53d4cef2055234e242d0b9b247c6f41bee7bbf46/nerf/renderer.py#L170, the density function retrieves the albedo information as well as the sigmas. The same density function is utilized later at 244.
Furthermore, as far as I understand, they retrieve the mask information from the nvdiffrast after rasterization.
I have read your implementation, and I saw that you generate your own alpha masks and feats/colors.
I would like to utilize your implementation to export mesh in a similar manner and then create a PR for you to review and utilize. However, I was unsure at the points below, could you correct me if I am wrong?
Did you make any progress exporting an obj from NeRF?
@caseybasichis thanks for ur interest we are doing a few other things but it's on our mind.
Looks like Sparsefusion just released some of their code! Could be interesting to integrate!
Any update on this
Hey it is a wonderful repo
I wonder how I can get the output as a 3d model in the obj or fbx format