Open Klaranth opened 3 years ago
This is intended feature specifically built into drawers. It is unique feature among containers and in my opinion should not be changed.
Maybe integrate this issue / idea with #111 and add upgrade item that prevents digging drawers with items inside?
Basically drawers should not be simply extremely large chests with limited slots, this is one important thing that makes drawers different,
El_Naso ; SX ; chuche952 ; BuckarooBanzai ; Hedgehog Make drawers a little less easy to break.
SX
Allow crafting steel and stone drawers?
chuche952 Stone drawers sound weird to me. Maybe add stainless steel drawer as a hardened version? Sure harder to make than just steel or wood on techlevel
BuckarooBanzai I looked into that a while back: my problem was making good looking textures :/ Everything else in the drawers mod has an api and would be destined for that
Hedgehog For the stone texture , .... look into the textures of stone bloco's at NSSM. Or the cobble chest texture?
Naso How about plastic drawers?
Huhhila A more durable drawer would be nice - I mean one(s) with miss click-durability similar to those of jumpdrive:warp_device
El_Naso : Wrenched chests display their name in the player's inventory instead of "chest with items" unless no name is set.
Hedgehog: Based on Naso's idea, is it possible to add a name to a drawer? And if so, include that in Naso's suggestion for upgrade ?
El_Naso: Could also display "drawer with [itemstring] x [quantity]"
Skylord : To prevent overflow in chest from generating items for players (eg, charcoal in Ecoport keeps overflowing since chests are a bit limited), I would suggest to add shared drawers (allowing players to grab items from drawers if the drawer is shared)
Hedgehog : So, basically newer set of drawers. A whole new set of all types of drawers that can be shared?
El_Naso What about a drawer upgrade that allows it to be shared, much like placing a chest in a machine's upgrade slot?
stephen Make drawers unbreakable while there is items init. It's really anoying when you accidently destroy one, and you got to pick up 50k blocks.
stephen Make drawers unbreakable while there is items init. It's really anoying when you accidently destroy one, and you got to pick up 50k blocks.
This has been declined several times, no need to repost it. See compromise propositions above.
Monniasza Extract items from drawers with filter injectors: this would allow easy autocrafting/storage system. The current solution requires carefully monitoring inputs, so there are enough items. BuckarooBanzai This would be rather simple but does not work for anything else than 1x1 drawers Monniasza For that, a block like the Impulse Hopper from Ender IO would be useful. Exo Should just use basic_machines:mover then. It's kinda like a wireless 2-way injector It like moves items to a chest and you c an move it to ano machine like 5 blocks away...?
Extract items from drawers with filter injectors: this would allow easy autocrafting/storage system. The current solution requires carefully monitoring inputs, so there are enough items.
that is already provided by drawer controller. No matter if you use drawers or chests, you have to monitor in/out carefully anyway.
ThinkSome & sunkenhero Drawer's should behave like chests on_dig and not drop all items