pandorabox-io / in-game

Random code and stuff for in-game things
MIT License
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Copy settings between quarries #348

Open Klaranth opened 1 year ago

Klaranth commented 1 year ago

Sher Khan Copy settings from one quarry to another using Container tool. Same menu for digibuilder. Just like quarry has range settings, it should be included in GUI menu- for max_depth, radius, offset x, y and z. Another, If possible, a book slot to store the data in an encoded string

For example: let's say cobble stone and dirt pattern

Let "s" be cobble stone and "d" dirt pattern

when y = 1

       |  X=1  |   2   |  3
Z=1 |  "s"   |  "d" | "s" 
       |  "d"  |  "s"  | "d"
       |  "s"  |  "d"  | "s"

y = 2

       |  X=1  |   2   |  3 
Z=1 |  "s"   |  "s" | "s" 
    2 |  "s"  |  "s"  | "s"
    3 |  "s"  |  "s"  | "s"

So the final string should look like

"sdsdsdsds sssssssss"

Note: \n for detecting next line statement.

Read from Book and Write to book functions, also node occupied error GUI screen

Hedgehog
Wouldnt it be easier then to use the book function of the JD ?

OgelGames (AceRichman) Sounds like you want the same book feature the jumpdrive has, but for the digibuilder

Sher Khan Yes, but stores all the layer by layer all the nodes/item_name in a form an encoded string

OgelGames (AceRichman) In my opinion, a separate printer/scanner node would be better (i kinda want to make one too :P)

Sher: " node occupied error GUI screen " What do you mean by this?

Sher Khan Oh that, apologies, I meant when jump drive shows message when obstructed/occupied in "textarea" field So similar to that

OgelGames (AceRichman) Oh, you mean instead of telling you in chat, it shows it in the formspec?

Sher Khan Yes

I think that exist write printer - I saw in game mode called "Mesecons lab", it prints to a piece of paper. But doesn't have scan function. As far as I can recall

MCLV Those are some nice ideas. Reporting back to a book or piece of paper is something a few more nodes could do with. The function described does sound quite a lot like a digibuilder with a dig capability. now if that were to have a book like storage also I think we have a winner.

SwissalpS commented 1 year ago

there are also EEPROMs to consider.

I think this shouldn't be built into digibuilder but built in-game.

(Seems this thread has three issues in one, this is going to be confusing)