Open Klaranth opened 1 year ago
Sher Khan Have base64 encoder and decoder support for luaC (and mooncontroller) Capable of storing large data into EEPROM and RAM
OgelGames or alternatively, compress() and decompress(): https://github.com/minetest/minetest/blob/206198431309fb00ff717f3ebd5e7c0af3de59dd/doc/lua_api.md?plain=1#L6769-L6785
Yep, this is already on the way in xLua (among other things). I haven't done much testing yet regarding performance, but limiting them is as simple as checking the input string length.
Sher Khan Have base64 encoder and decoder support for luaC (and mooncontroller) Capable of storing large data into EEPROM and RAM
OgelGames or alternatively, compress() and decompress(): https://github.com/minetest/minetest/blob/206198431309fb00ff717f3ebd5e7c0af3de59dd/doc/lua_api.md?plain=1#L6769-L6785