pandorabox-io / in-game

Random code and stuff for in-game things
MIT License
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Tourist-friendly area and block mechanism #56

Open Klaranth opened 3 years ago

Klaranth commented 3 years ago

orekart : Mulling over an idea to have a block and area mechanism that is tourist-friendly. Like area no-private. Others can freely modify contents but cannot place or disturb protected/private chests and items that would not be able to be disturbed by others also not on the list. It would be needing some provision for bones as well.

Hedgehog : At the moment that would be done, by creating sub areas inside a protected area and then toggle it open with area_open.

dennisjenkins75 commented 3 years ago

Proposal for how to handle enhancement to areas + factions.

I would like to be able to group multiple "areas" into some sort of "area group", and then assign one or more factions to one or more "area groups". basically, for it to support a many:many mapping between areas and factions, so that factions and area groups can be re-used.

Imagine that I need 6 areas to cover my factory, and another 4 to cover my ship yard. Imagine that I want to grant access to my factory to a certain group of players, and access to my shipyard to those players plus other players. I need to create two factions, as the players in each are not identical. However, I'd like to be able to assign faction_1 and faction_2 to the areas that cover my shipyard, and faction-1 to the areas that cover my factory. but I don't want to have to add all of these factions 10 times (once for each faction/area intersect). So just like factions are groups of players, would like some sort of "grouping of areas into a higher-level nameable thing".

Klaranth commented 3 years ago

This mod MIGHT work with what you want https://forum.minetest.net/viewtopic.php?t=3544

S-S-X commented 3 years ago

Very related discussion #76, seems to be nearly duplicate thing.