pandorabox-io / pandorabox.io

Pandorabox infrastructure code
https://pandorabox.io
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Nodes missing CNC and circular saw support #491

Open OgelGames opened 4 years ago

OgelGames commented 4 years ago

Circular saw

CNC Machine

BuckarooBanzay commented 4 years ago

planet_mars black, blue, and red marble (also polished and brick varients)

I didn't get around to those but they were planned someday... :stuck_out_tongue:

some nodes from scifi_nodes

I should still have access to that repo, changing things there should go fairly fast...

BobFred7 commented 4 years ago

There are a bunch of things from scifi_nodes that should be circular-saw-able but aren't, the first thing that comes to mind is octagon glass

S-S-X commented 4 years ago

added lead block to first comment.

I've also been hoping to see dark glass to be supported by saw and cnc but that might actually cause all kinds off weird rendering problems because mt does not really seem to be handling these very well yet.

BuckarooBanzay commented 4 years ago

I've updated the top comment and separated between CNC and circular saw. We currently have 21038 registered nodes, just to keep the limit of 32k in mind (https://monitoring.minetest.land/d/QcXQ62fZk/registered-counts?orgId=1&refresh=5s)

I see if i can get to the mars marbles later today, no promises though... :stuck_out_tongue:

OgelGames commented 4 years ago

We currently have 21038 registered nodes, just to keep the limit of 32k in mind

Yeah, that's something I was concerned about, considering each node added to the circular saw adds 48 more nodes, and the CNC adds 21 (I think), that would be an extra 237 just for all the marble nodes...

S-S-X commented 3 years ago

Somewhat related idea (up to you how related it actually is...): https://github.com/mt-mods/technic/issues/185