Closed 6r1d closed 3 years ago
Transparency isn't implemented yet, i haven't found a suitable algorithm that is fast enough yet: https://github.com/minetest-mapserver/mapserver/issues/42
The colors are defined in text-files here: https://github.com/minetest-mapserver/mapserver/tree/master/static/colors
I think custom.txt
would be a good fit, if not: new files can be added here: https://github.com/minetest-mapserver/mapserver/blob/d3d52341fcb22de94f3bcf7e046c99cf0e3ac47d/app/setup.go#L87-L95
The mapserver is one of those services that get updated automatically:
watchtower
: https://github.com/containrrr/watchtoweralso an issue with the mapserver not seeing a node with overlays correctly such as the 'default:blueberry_bush_leaves_with_berries' shows up as 'default:blueberry_bush_leaves'. not sure but i think it has something to do with the berry's being an overlay on the 'default:blueberry_bush_leaves' node.
i had a similar issue with the colored clay mod that did not use images for the nodes so the colors did not show up on the map, then i think that mod was eventually removed at some point any way..
also i can make the glass any color you want but it has to be in simple RGB format and does not support translucent or clear
ok i added technic:sulfur_block to the colors list
i think this is fixed, if not: reopen please
Since Huhhila doesn't have a Github accound, I'm copying something he found. He says that mapserver doesn't display sulfur blocks or ultra framed obsidian glass. Though displaying the second is weird: glass is transparent. Maybe it can be displayed as something bluish? How can I update mapserver? :-)