Right now we are returning raw, uncompressed chunks to the client. We could instead recompress them.
Whether this improves performance is very difficult to guess without some systematic benchmarking. Basically, it is a tradeoff. Compressing means more CPU work for both client and server, but potentially less data to transfer.
Just flagging this as a potential area for future work.
Right now we are returning raw, uncompressed chunks to the client. We could instead recompress them.
Whether this improves performance is very difficult to guess without some systematic benchmarking. Basically, it is a tradeoff. Compressing means more CPU work for both client and server, but potentially less data to transfer.
Just flagging this as a potential area for future work.