A C++ random scenario and worldmap generator for Paradox Interactive Games, also useable as a maptool for total conversions
GNU General Public License v3.0
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8 bit needed for map masks Vic3 vs 32 bit provided #11
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AmirAcleAbd opened 3 weeks ago
generates a 32 bit depth grayscale mask for forestry/mining/farmland when 8 bit depth is required