Open sevorl opened 8 months ago
Hi,
Please enable debug logs and send, not sure what could be causing this as the integration currently does not touch age restrictions
Thanks
I have the same issue. It is not related to age restrictions but to time limits.
Furthermore in my case the issue started yesterday, not right after the integration last upgrade. Therefore I suspect it could come from a change on Nintendo server side.
This repeats every minute in the logs : 2024-04-02 07:06:29.651 DEBUG (MainThread) [pynintendoparental] >> Device._update_parental_control_setting()
I'm having the same issue and same pattern where it started sometime after an update. I've had to turn off for now unfortunately.
This repeats every minute in the logs : 2024-04-02 07:06:29.651 DEBUG (MainThread) [pynintendoparental] >> Device._update_parental_control_setting()
Do you have any automations running? This isn't something I've experienced to be honest, but at the same time, I no longer even have the Nintendo app installed on my phone anymore.
In fact, if all you are seeing in the debug logs is a call to Device._update_parental_control_setting()
then the integration is actually working fine.
Its name isn't quite right, but its part of the updater functions that fetches the latest data from Nintendo. This integration is a polling based integration and by default will retrieve data every minute. This can be configured though in the configuration flow.
https://developers.home-assistant.io/docs/integration_fetching_data/#polling-api-endpoints
The problem is I get notifications every minute on my phone from the nintendo app saying the parental controls settings have been synced to my switches... so it's not just a problem on the HA side.
I understand that, but need some complete debug logs to be able to pinpoint where the problem is. Its not something I've been able to replicate with a fresh HA install and new sign in on a phone.
I've been having this issue since the "Play Time Limit" was changed to a number. I updated my automation to set the time to 0 in the evening and reset it to 45 at 8:30 in the morning. After my automation set it to 0 the first evening, I got continuous notifications from the Nintendo Switch app on my phone. I never had this problem when using the old entity based on time rather than a number.
I'll see if I have time to check the logs, but I noticed that my automation was only triggered once.
Lastly, thank you for this integration. It makes my life easier to properly manage my son's playtime. The official app isn't comprehensive enough 👍.
I've just released 2024.4.0, please can you try that?
Thanks
Thank you for this update. I quickly tested it last night and I still have the problem. It seems to only occur when I set the time to 0 minutes. But I didn't have time to do more tests. I'll see this weekend if I can conduct more thorough tests.
@C0teDeP0rc ok, I set number.play_time_limit
to 0
and enabled debug logging for the past hour. can't see any requests to update any data on the Nintendo side that I believe would trigger the notification, just requests to retrieve data:
2024-04-12 12:32:26.876 DEBUG (MainThread) [pynintendoparental] Received request to update data.
2024-04-12 12:32:26.876 DEBUG (MainThread) [pynintendoparental] Sending request to get_account_devices
2024-04-12 12:32:26.876 DEBUG (MainThread) [pynintendoparental] Built URL https://api-lp1.pctl.srv.nintendo.net/moon/v1/users/f589704b373c50e6/devices?filter.device.activated.$eq=true
2024-04-12 12:32:27.185 DEBUG (MainThread) [pynintendoparental] Request to https://api-lp1.pctl.srv.nintendo.net/moon/v1/users/f589704b373c50e6/devices?filter.device.activated.$eq=true status code 200
2024-04-12 12:32:27.187 DEBUG (MainThread) [pynintendoparental] Parsing device response
2024-04-12 12:32:27.187 DEBUG (MainThread) [pynintendoparental] Device init complete for None
2024-04-12 12:32:27.187 DEBUG (MainThread) [pynintendoparental] >> Device.update()
2024-04-12 12:32:27.187 DEBUG (MainThread) [pynintendoparental] >> Device._update_daily_summaries()
2024-04-12 12:32:27.187 DEBUG (MainThread) [pynintendoparental] Sending request to get_device_daily_summaries
2024-04-12 12:32:27.187 DEBUG (MainThread) [pynintendoparental] Built URL https://api-lp1.pctl.srv.nintendo.net/moon/v1/devices/58fd8d614befcacf/daily_summaries
2024-04-12 12:32:27.187 DEBUG (MainThread) [pynintendoparental] >> Device._update_parental_control_setting()
2024-04-12 12:32:27.187 DEBUG (MainThread) [pynintendoparental] Sending request to get_device_parental_control_setting
2024-04-12 12:32:27.187 DEBUG (MainThread) [pynintendoparental] Built URL https://api-lp1.pctl.srv.nintendo.net/moon/v1/devices/58fd8d614befcacf/parental_control_setting
2024-04-12 12:32:27.188 DEBUG (MainThread) [pynintendoparental] >> Device.get_monthly_summary(search_date=None)
2024-04-12 12:32:27.188 DEBUG (MainThread) [pynintendoparental] Sending request to get_device_monthly_summaries
2024-04-12 12:32:27.188 DEBUG (MainThread) [pynintendoparental] Built URL https://api-lp1.pctl.srv.nintendo.net/moon/v1/devices/58fd8d614befcacf/monthly_summaries
2024-04-12 12:32:27.188 DEBUG (MainThread) [pynintendoparental] >> Device._update_extras()
2024-04-12 12:32:27.188 DEBUG (MainThread) [pynintendoparental] Sending request to get_account_device
2024-04-12 12:32:27.188 DEBUG (MainThread) [pynintendoparental] Built URL https://api-lp1.pctl.srv.nintendo.net/moon/v1/users/f589704b373c50e6/devices/58fd8d614befcacf
2024-04-12 12:32:27.463 DEBUG (MainThread) [pynintendoparental] Request to https://api-lp1.pctl.srv.nintendo.net/moon/v1/users/f589704b373c50e6/devices/58fd8d614befcacf status code 200
2024-04-12 12:32:27.466 DEBUG (MainThread) [pynintendoparental] Set alarms enabled to state True for device 58fd8d614befcacf
2024-04-12 12:32:27.474 DEBUG (MainThread) [pynintendoparental] Request to https://api-lp1.pctl.srv.nintendo.net/moon/v1/devices/58fd8d614befcacf/daily_summaries status code 200
I wonder if Nintendo have changed something their side, and now the app sends a notification when something retrieves the data, if so there is nothing I can do about that. My personal recommendation is just to scrap the mobile app at this point as the all of (well what I consider) the core functionality is implemented in the integration, and use automations / schedules / calendars in Home Assistant to replace the functionality of what the mobile app would do.
Thanks for all your efforts @pantherale0 ! I am convinced since the beginning that there has been a change in Nintendo server side and that there is not much to do about it, so I did not take the time to go through the code and the logs, instead I used a much simpler workaround : disabled notifications on the Nintendo app. I will nevertheless upgrade to your last version and check the behavior.
I don't think there has been a change on Nintendo's API side. I just went back to version 2024.2.0 (the version where minutes are determined through a time field, not a number) and I no longer have the problem. For now, I am sticking with this version. I encountered the problem when I moved from version 2024.2.0 to 2024.3.3. Finally, I checked the network traffic and I can indeed see traffic going to the Switch with each notification from the Android app. This shows that it is not trivial and that disabling notifications does not solve the problem of looping network traffic. If I have time, I will look at the code but I don't have experience in HA Python.
I had the same issue where my Nintendo app would notify every minute when setting playtime to 0 from the integration.
The Nintendo app was showing "No limit" though, not 0 as expected (which kind of explains the integration's constant attempts to set it to 0 every minute).
I set the play time to 15 mins from the Nintendo app, then back to 0 from HA using the integration, and now the notifications stopped and everything is fine 🤷♂️
Nevermind the above, I don't know how I managed to stop it. The Nintendo app spams every minute when the integration is set to 0
and I can't make it stop. If I set minutes to 1
it stops, but this changes the app to No Limit
which I don't want.
Happy to help debug this if you need to try anything.
I've been away from this integration for a little while after moving, apologies.
I still haven't been able to replicate this even on a new HA install / integration configuration. Bearing that in mind though, I have just released a new beta which strips out some functionality that wasn't ever implemented. Could anyone test this out and see if the notifications have gone please?
@atrepca the behaviour you are seeing in the mobile app ("No Limit" when set to play time limit is set to 1) is normal, its because the app only defines 15 minute intervals in the front end, yet the backend actually is granular enough to support each minute up to 6 hours.
I downloaded version 2024.5.0b0
and it seems to be working fine so far, setting minutes to 0
from the integration doesn't trigger notifications every minute from the Nintendo app.
If you also then disable parental controls on the switch, it spams the switch every minute with "Settings have been synced" rather than something like "Daily play time limit has been changed"
This may not be related but when I set a small limit to test, 10 mins
Nintento app shows "Not restricted" for today (Thursday)
Switch shows 10 minutes (9 when i took shot)
If you also then disable parental controls on the switch, it spams the switch every minute with "Settings have been synced" rather than something like "Daily play time limit has been changed"
I'll give this a try in my dev instance and see what happens.
This may not be related but when I set a small limit to test, 10 mins Nintento app shows "Not restricted" for today (Thursday) ![image](https://private-user-
The Nintendo app defines these times statically in 15 min interval, it shows not restricted because the app doesn't have a definition for a time that is not a 15 min interval. (Not restricted in the backend is just null
if I remember correctly)
Is there anyone here on discord who would be able to walk me through their exact setup for this integration? This is still something I cannot replicate :(
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Nintendo Parental Controls mobile app
Describe the issue
On my phone, I get a notification every minute. It reads in German: "Switch (Altersbeschränkungen) - Die von dir festgelegten Altersbeschränkungen wurden auf Switch #1 übernommen" Translated: "Switch (age restrictions) - The age restrictions you set have been applied to Switch #1
This started tonight, after I installed the latest version 17.0.1
This seems to happen if the mobile app is configured to "set daiys individually". When I turn this switch off in the mobile app, the notifications seem to disappear.
Reproduction steps
Debug logs
Diagnostics dump
No response