Closed fricher closed 2 years ago
Hi @pantor, is it undefined behavior to have the target state equal to the current state ? As you can see in the example below, out.new_position is completely wrong:
inp.control_interface = ruckig::ControlInterface::Position inp.current_position = [0, -1.570796326794897, 1.570796326794897, 0, 1.570796326794897, 0] inp.current_velocity = [0, 0, 0, 0, 0, 0] inp.current_acceleration = [0, 0, 0, 0, 0, 0] inp.target_position = [0, -1.570796326794897, 1.570796326794897, 0, 1.570796326794897, 0] inp.target_velocity = [0, 0, 0, 0, 0, 0] inp.target_acceleration = [0, 0, 0, 0, 0, 0] inp.max_velocity = [0.1745329251994329, 0.1745329251994329, 0.1745329251994329, 0.1745329251994329, 0.1745329251994329, 0.1745329251994329] inp.max_acceleration = [0.1745329251994329, 0.1745329251994329, 0.1745329251994329, 0.1745329251994329, 0.1745329251994329, 0.1745329251994329] inp.max_jerk = [4, 4, 4, 4, 4, 4] out.new_position = [0, 0, 0, 0, 5.048362769205857e-319, 0] out.new_velocity = [0, 0, 0, 0, 4.881566207169852e-319, 0] out.new_acceleration = [0, 0, 0, 0, 4.693821261750179e-319, 0] out.time = [0.04] out.calculation_duration = [6.908]
ruckig.validate_input returns true for this input.
Thanks for your help !
This bug should now be fixed by the latest commit. Thanks for catching this!
Hi @pantor, is it undefined behavior to have the target state equal to the current state ? As you can see in the example below, out.new_position is completely wrong:
ruckig.validate_input returns true for this input.
Thanks for your help !