When trying to run QJoyPad in LXQT, regardless of widget theme selected, the button flashing (highlighting gamepad input) appears to have no effect. I managed to find a patch that somewhat fixes it (for those cases):
Without setAutoFillBackground, recoloring doesn't affect background (no idea how to make it affect text as well); without setFlat, the change only affects borders (and in some themes borders aren't affected either).
I'd suggest to perhaps add this as a build option (directive for cmake?) for those who have a similar problem. Or maybe someone who knows Qt can come up with a proper fix instead…
When trying to run QJoyPad in LXQT, regardless of widget theme selected, the button flashing (highlighting gamepad input) appears to have no effect. I managed to find a patch that somewhat fixes it (for those cases):
Without
setAutoFillBackground
, recoloring doesn't affect background (no idea how to make it affect text as well); withoutsetFlat
, the change only affects borders (and in some themes borders aren't affected either).I'd suggest to perhaps add this as a build option (directive for cmake?) for those who have a similar problem. Or maybe someone who knows Qt can come up with a proper fix instead…