Closed ldoppertin closed 10 months ago
The solution was to align the body model with the map_roots1024.obj: I scaled and transformed the model on each axis (according to a .obj comparison in Blender) in Renderer.h get_body_vertex_buffer(), where body_mesh.point(fv_it)[1] is z in Blender and [2] is y in Blender.
First, thank you for sharing the code!
I'm having trouble with rendering the body/head, at the moment only the hair is rendered. There are no errors or warnings. Is this because I don't have the transformed body model yet? How can I transform the "Low Poly Base Mesh .obj" such that I can use it as the expected "female_halfbody_medium.obj"?
Looking forward to any suggestions, thank you.