Closed GoogleCodeExporter closed 8 years ago
oh and one more thing, why does the audio sometimes sound crappy, thank you
Original comment by charlton...@hotmail.com
on 20 Feb 2010 at 1:31
... most plugins are coded in Windows... you need to port them to Wii first.
Original comment by XMarksTh...@gmail.com
on 20 Feb 2010 at 1:45
is that hard to do?
Original comment by charlton...@hotmail.com
on 20 Feb 2010 at 4:50
If you've never done anything like it before or if your unfamiliar with either
platform then yes, it's very difficult.
Original comment by mega...@gmail.com
on 21 Feb 2010 at 4:06
Firstly, it's not such a simple process as to drag and drop plugins into a
folder to
use. Plugins need to be compiled from source, but even then, they require
pretty much
a complete re-write to work on the GC/Wii.
We are currently using Orkin's glN64 which is a OpenGL plugin which we've
ported to
work on the GX hardware. We are planning to move to the more compatible plugin
coded
by Rice soon, but there is a lot of work involved to port it.
The reason we cannot use Jabo's is that it is not an open-sourced plugin, and
even if
it was, it's more than likely heavily optimized for x86 and DirectX.
Original comment by emuki...@gmail.com
on 22 Feb 2010 at 1:38
Original issue reported on code.google.com by
charlton...@hotmail.com
on 20 Feb 2010 at 1:20