Closed GoogleCodeExporter closed 9 years ago
If someone could clean the code and make sure it applies to the latest svn,
that
would be great
Original comment by Paradox460
on 24 Jun 2008 at 7:42
Ported it for you also removed some stuff only used on tw#1 we have commented
out
stats reset and was checking 4 specs that had stats information in mode 2
so cleaned up a lil and ported give that a try para
Original comment by SlackerL...@gmail.com
on 26 Jun 2008 at 10:21
Attachments:
[deleted comment]
applied it to a brand new co and it applys fine
heres a log
Checked out revision 73.
bash-3.1$ cd p-g-qvm-read-only/
bash-3.1$ ls
CC COPYING ChangeLog GPL Makefile attachment.htm cross-make-mingw.sh src
bash-3.1$ mc
bash-3.1$ patch -p0 < a
allstats-p-gqvm-1.patch attachment.htm
bash-3.1$ patch -p0 < allstats-p-gqvm-1.patch
patching file src/game/g_local.h
Hunk #1 succeeded at 348 (offset 3 lines).
Hunk #2 succeeded at 1439 (offset 3 lines).
patching file src/game/g_main.c
patching file src/game/g_cmds.c
bash-3.1$ make
make[1]: Entering directory `/home/shawnking/Dev/p-g-qvm-read-only'
make -C src/tools/lcc install
make[2]: Entering directory
`/home/shawnking/Dev/p-g-qvm-read-only/src/tools/lcc'
took out misc tools crap
install -s -m 0755 q3asm ../
make[2]: Leaving directory `/home/shawnking/Dev/p-g-qvm-read-only/src/tools/asm'
Building Tremulous in build/release-linux-x86:
CC: cc
CFLAGS:
-Wall
-fno-strict-aliasing
-Wimplicit
-Wstrict-prototypes
-pipe
-DUSE_OPENAL=1
-DUSE_CURL=1
-DUSE_CURL_DLOPEN=1
-DUSE_SDL_VIDEO=1
-DUSE_SDL_SOUND=1
-I/usr/include/SDL
-D_GNU_SOURCE=1
-D_REENTRANT
-m32
-DUSE_LOCAL_HEADERS=1
-MMD
-DSVN_VERSION="1.1.0_SVN73M"
-DNDEBUG
-O3
-march=i586
-fomit-frame-pointer
-ffast-math
-funroll-loops
-falign-loops=2
-falign-jumps=2
-falign-functions=2
-fstrength-reduce
Output:
build/release-linux-x86/base/vm/game.qvm
make[2]: Entering directory `/home/shawnking/Dev/p-g-qvm-read-only'
Q3LCC src/game/g_main.c
Q3LCC src/game/bg_misc.c
Q3LCC src/game/bg_pmove.c
Q3LCC src/game/bg_slidemove.c
Q3LCC src/game/g_mem.c
Q3LCC src/game/g_active.c
Q3LCC src/game/g_client.c
Q3LCC src/game/g_cmds.c
Q3LCC src/game/g_combat.c
Q3LCC src/game/g_physics.c
Q3LCC src/game/g_buildable.c
Q3LCC src/game/g_misc.c
Q3LCC src/game/g_missile.c
Q3LCC src/game/g_mover.c
Q3LCC src/game/g_session.c
Q3LCC src/game/g_spawn.c
Q3LCC src/game/g_svcmds.c
Q3LCC src/game/g_target.c
Q3LCC src/game/g_team.c
Q3LCC src/game/g_trigger.c
Q3LCC src/game/g_utils.c
Q3LCC src/game/g_maprotation.c
Q3LCC src/game/g_ptr.c
Q3LCC src/game/g_weapon.c
Q3LCC src/game/g_admin.c
Q3LCC src/qcommon/q_math.c
Q3LCC src/qcommon/q_shared.c
Q3LCC src/game/bg_lib.c
Q3ASM build/release-linux-x86/base/vm/game.qvm
make[2]: Leaving directory `/home/shawnking/Dev/p-g-qvm-read-only'
make[1]: Leaving directory `/home/shawnking/Dev/p-g-qvm-read-only'
applys fine heres a new svn diff seeing as theres a tiny bit of fuzz
Original comment by SlackerL...@gmail.com
on 27 Jun 2008 at 1:37
Attachments:
Added to r74
Original comment by Paradox460
on 27 Jun 2008 at 6:01
Original issue reported on code.google.com by
SlackerL...@gmail.com
on 24 Jun 2008 at 4:36Attachments: