Open cqiaoben opened 7 years ago
I haven't investigated this, but it's probably related to;
I would attach a NetHook to Steam and watch the packets going between your game and the server when you make a lobby with custom bot logic.
And to answer your questions in order:
If it is possible, how can it be done? Would it work if I put my custom bot script in dota2 bot directory and create a local lobby with this project? Is there anyway to spectate this lobby in the dota2 client?
Currently dota2 custom bot scripting is done by placing the custom bot script in the dota2 bot directory. I want to understand how this project would interact with this script.