pardeike / Zombieland

Rimworld Mod featuring zombie hordes
https://www.patreon.com/pardeike
MIT License
55 stars 22 forks source link

Colonists do not move #50

Closed MNG-cataclysm closed 2 years ago

MNG-cataclysm commented 2 years ago

Game version: 1.3.3389 (64 bit)

Mod list (by load order): Harmony, Core, Royalty, Ideology, Zombieland

When starting a new colony, the initial arrivals refuse to move from the square their landing pods crashed at, interact with anything, or be drafted. When given specified orders, they do not move, although they display a pathing line and their activity is specified on their UI screen. Everything else moves normally, including animals.

Additionally, I receive an error message that the map could not load when attempting to start the game again after saving and exiting.

I disabled Zombieland and ran the game with Harmony, download from the GitHub page, and had no issues.

I am not using Steam to run the game, and I downloaded Zombieland from the Rimworld Base page.

pardeike commented 2 years ago

Can you share a save game file that exhibits with us?

MNG-cataclysm commented 2 years ago

Failure Save.zip

@pardeike Here is the save file in question.

pardeike commented 2 years ago

Works fine for me: https://www.youtube.com/watch?v=nPHcvSf2Xy8

pardeike commented 2 years ago

I would really like you to never download mods from unofficial sources. Only trust either Steam or the official GitHub repository as advertised by the original author. In this case this repository. Simply download the zip of the latest release or master and put its unzipped folder into Mods.

MNG-cataclysm commented 2 years ago

I would really like you to never download mods from unofficial sources. Only trust either Steam or the official GitHub repository as advertised by the original author. In this case this repository. Simply download the zip of the latest release or master and put its unzipped folder into Mods.

@pardeike
Thank you for your help, I'll keep that advice in mind for the future.