I'm trying to do some refactoring of the iterators here, and I noticed that the NibbleVec technically wastes 4 bytes of space that otherwise could be used. Fixing this might or might not help anything, but it certainly triggers my OCD, so here's a PR that bumps the size so that no bytes are left behind.
The size_of::<NibbleVec>() remains unchanged before and after.
I'm trying to do some refactoring of the iterators here, and I noticed that the
NibbleVec
technically wastes 4 bytes of space that otherwise could be used. Fixing this might or might not help anything, but it certainly triggers my OCD, so here's a PR that bumps the size so that no bytes are left behind.The
size_of::<NibbleVec>()
remains unchanged before and after.