parkm / oldbpm

A JavaScript game where you shoot at bubbles.
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Renderer #1

Closed parkm closed 10 years ago

parkm commented 10 years ago

What kind of renderer should we use? 2D canvas or WebGL (Using Pixi)

dgpt commented 10 years ago

Hmm, what do you think? I think Pixi is the best option since it'll reduce the project time while giving us a lot of flexibility in the graphics. I'd like to have a lot of bubbles.

parkm commented 10 years ago

i haven't used Pixi much so i'm not sure on how to implement it with our design. But I believe it works similarly to our current design of adding to a global render list type of thing. So render objects aren't tied to objects by default.

Hm, yeah we'll use Pixi.

dgpt commented 10 years ago

Let's try to keep the rendering code as separate as possible from the rest of the game. Do you want to be in charge of rendering?

parkm commented 10 years ago

Yeah I'll be in charge of that.