parkm / oldbpm

A JavaScript game where you shoot at bubbles.
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Lightning Persistence #52

Open dgpt opened 10 years ago

dgpt commented 10 years ago

Similar to the previous lightning bug; lightning is not destroyed under certain conditions.

(given a bubble chain A->B, B will be considered closest, while A will be considered the parent) Condition 1: When a closest bubble is killed before its parent, the parent's lightning is not removed

It may be limited to this one condition or more (this cond. should be handled by the existing code, so it might be something else entirely).

Add more information to the issue as you notice it.