Open IceHUD options with /icehud and make shure, that module "TargetInfo" is enabled (default) and "Line 3 Tag" is filled with [Guild:Angle] (default).
Mouse over a NPC. GameTooltip is fine:
Click on the NPC hovering over. GameTooltip is empty because of scanning tooltip (\Categories\TooltipScanning.lua):
Hello,
it seems that the scanning tooltip in LibDogTag-Unit-3.0 accidentally empties the GameTooltip in classic era.
How to reproduce:
/icehud
and make shure, that module "TargetInfo" is enabled (default) and "Line 3 Tag" is filled with[Guild:Angle]
(default).How to fix:
CreateFrame()
to set a unique frame name for the scanning tooltip: https://github.com/parnic/LibDogTag-Unit-3.0/blob/7f9d5db1e5d2ea48525a8911ca059acea5e19445/Categories/TooltipScanning.lua#L21-L23 e.g.tt = CreateFrame("GameTooltip", MAJOR_VERSION.."_"..MINOR_VERSION)
After this change the GameTooltip won't accidentally be emptied by the scanning tooltip.