Closed paroj closed 8 years ago
Originally reported by: ehuss (Bitbucket: ehuss, GitHub: ehuss)
The Chapter 3 tutorial for cpuPositionOffset.cpp says that it changed the call to glBufferData to use GL_STREAM_DRAW, but the source code is still using GL_STATIC_DRAW.
Original comment by Jason McKesson (Bitbucket: alfonse, GitHub: alfonse):
Fixed in changelist <>
Originally reported by: ehuss (Bitbucket: ehuss, GitHub: ehuss)
The Chapter 3 tutorial for cpuPositionOffset.cpp says that it changed the call to glBufferData to use GL_STREAM_DRAW, but the source code is still using GL_STATIC_DRAW.