Closed paroj closed 8 years ago
Original comment by Jason McKesson (Bitbucket: alfonse, GitHub: alfonse):
Thank you for the bug report. I have corrected this in changelist [[https://bitbucket.org/alfonse/gltut/changeset/1756ad0749f8|1756ad0749f8]]. Hopefully, the website will be updated (along with Tutorial 17!) by next Monday.
Originally reported by: Trevor Fancher (Bitbucket: trevorfancher, GitHub: trevorfancher)
The code in tut1.cpp is correctly using glDetachShader, but you forget to use and discuss the reasoning for glDetachShader in Example 1.8 on http://arcsynthesis.org/gltut/Basics/Tut01%20Making%20Shaders.html