paroj / gltut

Learning Modern 3D Graphics Programming
https://paroj.github.io/gltut/
MIT License
1.57k stars 377 forks source link

Tut4 - Further Study #71

Closed paroj closed 8 years ago

paroj commented 11 years ago

Originally reported by: Giuseppe Barbieri (Bitbucket: gbarbieri, GitHub: gbarbieri)


Hi,

in tutorial 4, at the end, "Further Study" section, it is asked to try with a variable eye point and arbitrary perspective plane location..

I can't figure it out how I should do if I would like to have, lets say, the eye point on (0, 0, 3) looking in the X+, so i.e. toward (1, 0, 3). Basically you are looking at the rendering from the left side now.

Ps: sorry if I ask here but I did not know where else I could have asked that..


paroj commented 11 years ago

Original comment by Jason McKesson (Bitbucket: alfonse, GitHub: alfonse):


It's important to understand what this place is and is not.

This is the support channel for the tutorials. You file a bug report if you encounter a bug (either textual or code-wise).

It is not a place to discuss how to accomplish a particular visual effect. It's not a forum. There are plenty of places on the Internet to ask such things.