PlatformHooks.HttpRequestUnity.getStatusCode() fails on Nexus 7 (2013) after call to ParseUser.LogInAsync(username, password), although seems to work fine in Editor.
FormatException: Input string was not in the correct format
at System.Int32.Parse (System.String s) [0x00000] in <filename unknown>:0
at Parse.PlatformHooks+HttpRequestUnity.getStatusCode (UnityEngine.WWW www) [0x00000] in <filename unknown>:0
at Parse.PlatformHooks+HttpRequestUnity+<>c__DisplayClass40+<>c__DisplayClass46.<ExecuteAsync>b__3a (UnityEngine.WWW www) [0x00000] in <filename unknown>:0
at Parse.PlatformHooks+<>c__DisplayClass24.<RegisterNetworkRequest>b__23 () [0x00000] in <filename unknown>:0
at Parse.PlatformHooks+<RunDispatcher>d__2e.MoveNext () [0x00000] in <filename unknown>:0
UnityEngine.Debug:Internal_LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Parse.<RunDispatcher>d__2e:MoveNext()
PlatformHooks.HttpRequestUnity.getStatusCode()
fails on Nexus 7 (2013) after call toParseUser.LogInAsync(username, password)
, although seems to work fine in Editor.Unity 5.1.2 Windows 8.1 Pro