Open zwieblum opened 10 months ago
What error do you get if you simply run /Users/klepp/Library/Caches/lambdanative/macosx/bin/gsc
? I.e. is this a code signing error, a linking problem, or something else entirely?
Sorry for this beeing an image, but I don't have access to the machine right now and the person I asked ... well ... at least it's what lldb spits out:
To me this sounds like an issue with Gambit? Unless it is a codesign thing that is why I was wondering if it ran outside of lldb? It might relate to https://github.com/part-cw/lambdanative/issues/275
* thread #1, queue = 'com.apple.main-thread', stop reason = EXC BAD ACCESS (code=1, address=0x0)
frame #0: 0x000000010001bdd7 gsc getenv UCS_ 2 + 103
It segaults when run by lldb or from shell. That reminds me, the shell on that computer is set to zsh for some reason. I think that getenv()
is called with a NULL argument - why ever that might be.
In 2019, with the introduction of MacOS Catalina, the operating system suggested changing the default shell to zsh, and while I can't recall when it became required, it has been a while. I guess the next step is to see if anything was obvious in the build process of when Gambit was made? It could also be a libgambit
vs libgambc
- I can look into the latter more.
I'm wondering: which verson of OSx and xcode do you use? Would using the precompiled gambit version https://gambitscheme.org/4.7.9/gambc-v4_7_9-macosx-intel64.dmg solve the issue? Or would it be usefull if you provide your compiled gambit version? Sorry, I don't know enough of the internals of OSX.
Both of my work machines use macOS Monterey (12.7) and Xcode 14.2. I also have set modules/config/LIBRARIES to libgambit
many years ago, which is 4.9.2, whereas the current default is libgambc
, which is 4.7.9. We never changed the default as it requires a flushing of the entire build cache and while I can force that by bumping VERSION it might make people unhappy having to rebuild their entire pipeline so we never forced it. Relevant issues to the switch are https://github.com/part-cw/lambdanative/issues/343, https://github.com/part-cw/lambdanative/pull/241, https://github.com/part-cw/lambdanative/issues/275.
I have access to another Mac that runs macOS Sonoma (14.0) and the latest Xcode but I won't get to that until Friday at the earliest. Finally, I have never used a pre-compiled GambC (as I think we patch ours to backport some functionality - e.g. see https://github.com/part-cw/lambdanative/pull/336), but you could try if that runs.
So I repaced in modules/config/LIBRARIES libgambc
with libgambit```, then I changed [VERSION](https://github.com/part-cw/lambdanative/blob/master/VERSION) to ```1.1.1
, then cleard all caches:
rm -R ~/.lambdanative ~/Library/Caches/lambdanative
./configure uSquish
make
Anyway, the compiled gsc
fails with the same segfault as before:
=> libgambit..
=> downloading https://github.com/gambit/gambit/archive/v4.9.2.tar.gz..
== hash 3e0521b84ba4a13cafac04eb6671a13fe10a3b01
=> extracting /Users/klepp/Library/Caches/lambdanative/packages/v4.9.2.tar.gz..
=> patching source...
=> applying patches from ../0001-Fix-incorrect-space-allocation-report-by-time-specia.patch
=> applying patches from ../configure.patch
=> applying patches from ../fix_IPv6.patch
=> applying patches from ../fix_IPv6_precompiled.patch
=> configuring source in /Users/klepp/.lambdanative/tmp_install/gambit-4.9.2 ...
=> compiling source..
=> compiling source..
=> cleaning up..
=> liblambdanative..
=> cleaning up..
=> exploding library libgambit..
=> exploding library liblambdanative..
=> exploding library libz..
=> exploding library libpng..
=> exploding library libfreetype..
=> exploding library libjpeg..
=> exploding library libgd..
=> compiling scheme payload..
/Users/klepp/Projects/lambdanative/modules/config/config.scm ..
/Users/klepp/Library/Caches/lambdanative/macosx/bin/gsc -:~~tgt=/Users/klepp/Library/Caches/lambdanative/macosx -prelude "(declare (block)(not safe)(standard-bindings)(extended-bindings))(define-cond-expand-feature macosx)" -c -o /Users/klepp/Library/Caches/lambdanative/macosx/build/458336386.c /Users/klepp/Projects/lambdanative/modules/config/config.scm
./scripts/verbose.sh: line 10: 81004 Segmentation fault: 11 /Users/klepp/Library/Caches/lambdanative/macosx/bin/gsc -:~~tgt=/Users/klepp/Library/Caches/lambdanative/macosx -prelude "(declare (block)(not safe)(standard-bindings)(extended-bindings))(define-cond-expand-feature macosx)" -c -o /Users/klepp/Library/Caches/lambdanative/macosx/build/458336386.c /Users/klepp/Projects/lambdanative/modules/config/config.scm
ERROR: failed on file /Users/klepp/Library/Caches/lambdanative/macosx/build/458336386.c
BUILD FAILED - configure with verbose option for more information
make: *** [all] Error 1
Too bad, thanks for trying - I will ask one of my colleagues to test it locally on the latest MacOS and Xcode and report if the pre-build DMG or our compiled versions run. Update: The DMG doesn't work, even after disabling gatekeeper; it ends with "The installation failed".
However, compiling 4.9.2 from source seems to work for us, thus unless there is different when you call it to compile or link I currently cannot reproduce this:
Hm ... it might be that this is an xcode 15 problem after all. I just installed gambit using brew
and that version works.
I got my hand on an iMac mini and tried to get lambdanative running. Problem is, the created
gsc
binary segfaults. Any idea what goes wrong there?Mac OS Version ist 14.0 Xcode Version ist 15.0