Closed pnprog closed 5 years ago
Also,
Yes, it was there for a long time, happened rarely with multithreading (possibly more if you have lots of threads). Fixed in PR #99 so if you use current master it shouldn't happen anymore.
Thanks, I just recompiled Pachi, and it seems to have solve the issue.
Hi,
Recently, I started to notice this issue, and it's happens quite a lot during game analysis (until now, I had not really tried to catch the stderr message, thinking it was more a GRP issue, so I did not know what was causing this issue). What does that means?
I encounter that when analysing games moves by moves, after each move, I clear_board, then replay the entire game before asking for a genmove. Then sometime (in the example below, after 200 moves) Pachi just crashes :(