A mix of recent and old commits, some i've had in my tree for a while. Will be an opportunity to take a close look again because may not be publish-ready yet. The playout fixes are recent though.
2 more mm features: help a little bit in some cases, but not exactly extraordinary
dcnn blunders: fix some silly first line connect-and-get-captured blunders that the dcnn likely has never seen in the high-level games it was trained on. Unfortunately the priors are so strong that mcts doesn't recover in time, so i've resorted to butchering dcnn output by clobbering the offending moves (so unelegant, but effective).
playout: better bent-four handling (bent-three and unfilled bent-three shape)
engines cleanup: moved all joseki / pattern code to their respective folders
Looks like there might be a 2023 Pachi update =)
A mix of recent and old commits, some i've had in my tree for a while. Will be an opportunity to take a close look again because may not be publish-ready yet. The playout fixes are recent though.