Hi, I just noticed that instancing objects on the edges will instance the object at vertices multiple times when you select multiplepolygons which is shown in the image below, I reduced the segments and rings to make it easier to spot due to the geometry looking viisbly different. I tried to changei nterval and precision but I can never get rid of all the duplicates.
I'm not sure if this is a limitation how working with Nodes in Blender works or not so here I am not sure if it's even fixable ;).
Hi, I just noticed that instancing objects on the edges will instance the object at vertices multiple times when you select multiplepolygons which is shown in the image below, I reduced the segments and rings to make it easier to spot due to the geometry looking viisbly different. I tried to changei nterval and precision but I can never get rid of all the duplicates. I'm not sure if this is a limitation how working with Nodes in Blender works or not so here I am not sure if it's even fixable ;).
Have a nice day.