Closed yCoffeeGames closed 3 months ago
Hey, thanks for making this. I'd rather not add software-specific buttons (auto-lod generation is often handled on the game engine side and the name function is too specific as well), otherwise it'll get bloated fast. In the past I moved substance-specific functionality into a separate addon for this same reason
Note that you can add third-party operators to quickmenu config, they don't have to be the qm.
ones, they can be your own operators from your own addon
The branch is based on 4.1 (commit 249a101)
[Mod creator] Create mods for game using decimate modifier. Many customizable properties provided [Rename for game engines] UE and some engines dont support '.' in names
Operators are located at Files menu