Closed jasondibenedetto closed 1 year ago
Potential mac shader fix as discussed on Discord
Error was introduced in https://github.com/pastasfuture/com.hauntedpsx.render-pipelines.psx/commit/a9aab081a88ce9f9d55780ac23477c678f91af8d
Have updated Compression.compute shader inline with other pragma directives
Compression.compute
Runtime/PostProcessing/Shaders/CopyColorRespectFlipY.shader 6: // #pragma only_renderers d3d11 ps4 xboxone vulkan metal switch Runtime/PostProcessing/Shaders/CRT.shader 6: // #pragma only_renderers d3d11 ps4 xboxone vulkan metal switch Runtime/PostProcessing/Shaders/AccumulationMotionBlur.shader 6: // #pragma only_renderers d3d11 ps4 xboxone vulkan metal switch Runtime/PostProcessing/Shaders/Sky.shader 6: // #pragma only_renderers d3d11 ps4 xboxone vulkan metal switch Runtime/PostProcessing/Shaders/Compression.compute 17:#pragma only_renderers d3d11
Potential mac shader fix as discussed on Discord
Error was introduced in https://github.com/pastasfuture/com.hauntedpsx.render-pipelines.psx/commit/a9aab081a88ce9f9d55780ac23477c678f91af8d
Have updated
Compression.compute
shader inline with other pragma directives