…e Haunted PSX Render Pipeline to expose additional custom properties for the Terrain Grass shaders.
In the future, this Terrain Grass Volume will likely expose more HPSXRP material features that were previously unmodifiable on the Terrain Grass shaders. Special thanks to joshuaskelly for the first pass at the implementation of terrain grass filtering.
…e Haunted PSX Render Pipeline to expose additional custom properties for the Terrain Grass shaders.
In the future, this Terrain Grass Volume will likely expose more HPSXRP material features that were previously unmodifiable on the Terrain Grass shaders. Special thanks to joshuaskelly for the first pass at the implementation of terrain grass filtering.
First pass of implementation here: https://github.com/pastasfuture/com.hauntedpsx.render-pipelines.psx/pull/30