Closed TheGameMecha closed 3 years ago
Added basic functionality for a subtraction fade within the CRT Volume. It currently applies the calculation at the end of the EvaluateCRT function in the CRT Shader. Let me know if there are any issues with this approach.
Added basic functionality for a subtraction fade within the CRT Volume. It currently applies the calculation at the end of the EvaluateCRT function in the CRT Shader. Let me know if there are any issues with this approach.