pastra98 / NEAT_for_Godot

An implementation of Kenneth O. Stanley's NEAT Algorithm for the Godot game engine, written in gdscript.
MIT License
36 stars 9 forks source link

Video Tutorial #12

Closed amzker closed 1 year ago

amzker commented 2 years ago

when you get time, can you upload video tutorial on implementing this project.

amzker commented 1 year ago

i finally applied it so now don't need