pasturryx / avesta74

Automatically exported from code.google.com/p/avesta74
0 stars 0 forks source link

Monsters #2

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
- monsters shouldn't walk diagonally when flee
- double melee attack
- monster that is immune from the given element(fire, poison, energy) won't 
enter into for example fire filed until a player burn that monster shooting at 
him
- distance monsters also slow down when they are reached by player
- monster activation delay (ie. when player is stair hopping)

not reproduced yet

Original issue reported on code.google.com by r...@ymail.com on 23 Feb 2012 at 10:38

GoogleCodeExporter commented 9 years ago
- when you summon monsters yourself and start to attack people, your summons 
are randomly running back and forth

Original comment by r...@ymail.com on 24 Feb 2012 at 8:01

GoogleCodeExporter commented 9 years ago
- monsters shouldn't walk diagonally when flee -> if monster can get AWAY from 
you, it should sidestep, but it shouldn't be able to side step to a position 
and still be standing so you can hit it

Original comment by r...@ymail.com on 24 Feb 2012 at 10:07