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patator62180
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Expelemalum
godot wild jam number 54 repo
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Lore discussion
#30
rmonthil
opened
1 year ago
1
Cursed character control?
#29
rmonthil
opened
1 year ago
1
Curse powers cooldown.
#28
rmonthil
opened
1 year ago
1
Gameplay balancing
#27
rmonthil
closed
1 year ago
0
Basic Menu Flow
#26
patator62180
opened
1 year ago
0
Improve Mobile UX
#25
patator62180
opened
1 year ago
0
Refacto Overlay UI
#24
patator62180
opened
1 year ago
0
Make Curse Intro & Outro Faster
#23
patator62180
opened
1 year ago
0
Submit on Itch.io
#22
patator62180
opened
1 year ago
0
UI visual update
#21
rmonthil
closed
1 year ago
0
Intro and outro curse anim clean
#20
patator62180
closed
1 year ago
0
Redesign intro to create a proper tutorial level
#19
rmonthil
opened
1 year ago
0
Zombies and tombs implementation
#18
rmonthil
opened
1 year ago
0
Redesign the crowd system to include the possibility of discussions and more.
#17
rmonthil
opened
1 year ago
0
Redesign of the end level UI
#16
rmonthil
opened
1 year ago
0
add android support
#15
patator62180
closed
1 year ago
2
Same SFX for jumping and refusing to jump
#14
ZeLatang
opened
1 year ago
0
9 intro and outro curse anim
#13
patator62180
closed
1 year ago
0
Character balancing and randomness
#12
rmonthil
closed
1 year ago
0
Playable build on Android
#11
patator62180
closed
1 year ago
0
Rework Overlay Shader
#10
patator62180
closed
1 year ago
1
Intro and Outro Curse Anim
#9
patator62180
closed
1 year ago
1
Overlay polish, add the new visuals and update animations
#8
rmonthil
closed
1 year ago
0
Creating subclass NarrationState
#7
ZeLatang
opened
1 year ago
0
Compliance with codestyle
#6
ZeLatang
opened
1 year ago
2
Modify the ending prompts
#5
ZeLatang
closed
1 year ago
1
Coding standard refactor
#4
patator62180
closed
1 year ago
0
Optimization and debug update
#3
rmonthil
closed
1 year ago
0
Visual update: Buildings drawn and added to the game.
#2
rmonthil
closed
1 year ago
0
export_presets_update
#1
patator62180
closed
1 year ago
0